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#include <stdlib.h>
#define INPUT_LIMIT 256
#define PROMPT "> "
enum action {
UNKNOWN,
LOOK,
GO_NORTH,
GO_SOUTH,
GO_EAST,
GO_WEST,
QUIT
};
enum direction {
NORTH,
SOUTH,
EAST,
WEST
};
struct room {
char *title;
char *description;
struct door **doors;
};
struct door {
enum direction direction;
struct room *src;
struct room *dst;
};
struct world {
struct player *player;
};
struct player {
char *name;
struct room *room;
};
struct command {
enum action action;
char *string;
};
struct world *genesis(void);
void apocalypse(struct world *);
enum action parse(char *);
void move(struct player *, enum direction);
void look(struct room *);
int loop(struct world *);
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