require("awful")
require("awful.autofocus")
require("awful.rules")
require("beautiful")
require("naughty")
require("debian.menu")
-- Error handling in startup
if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors })
end
-- Error handling in runtime
do
local in_error = false
awesome.add_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = err })
in_error = false
end)
end
-- Theme
beautiful.init("/home/tom/.config/awesome/tyr/theme.lua")
-- Standard terminal
terminal = "urxvtcd"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor
-- Modkey
modkey = "Mod4"
-- Layouts
layouts =
{
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.floating,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier
}
-- Tags
tags = {
awful.tag(
{"1:web", "2:office", "3:game", "4:draw", "5:download", "6:vbox"}, 1,
{layouts[1], layouts[1], layouts[1], layouts[1], layouts[1], layouts[1]}
),
awful.tag(
{"1:sanctum", "2:inspire", "3:music", "4:video", "5:cast", "6:misc"}, 2,
{layouts[1], layouts[1], layouts[1], layouts[1], layouts[10], layouts[1]}
)
}
-- Menu
myawesomemenu = {
{ "manual", terminal .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{ "quit", awesome.quit }
}
mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
{ "Debian", debian.menu.Debian_menu.Debian },
{ "open terminal", terminal }
}
})
mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
menu = mymainmenu })
-- Clock
mytextclock = awful.widget.textclock({ align = "right" })
-- System tray
mysystray = widget({ type = "systray" })
-- Per-screen wiboxes
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
)
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
if not c:isvisible() then
awful.tag.viewonly(c:tags()[1])
end
-- This will also un-minimize
-- the client, if needed
client.focus = c
c:raise()
end
end),
awful.button({ }, 3, function ()
if instance then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ width=250 })
end
end),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
if client.focus then client.focus:raise() end
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end))
for s = 1, screen.count() do
-- Create a promptbox for each screen
mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
-- Create a taglist widget
mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons)
-- Create a tasklist widget
mytasklist[s] = awful.widget.tasklist(function(c)
return awful.widget.tasklist.label.currenttags(c, s)
end, mytasklist.buttons)
-- Create the wibox
mywibox[s] = awful.wibox({ position = "top", screen = s })
-- Add widgets to the wibox - order matters
mywibox[s].widgets = {
{
mylauncher,
mytaglist[s],
mypromptbox[s],
layout = awful.widget.layout.horizontal.leftright
},
mylayoutbox[s],
mytextclock,
s == 1 and mysystray or nil,
mytasklist[s],
layout = awful.widget.layout.horizontal.rightleft
}
end
-- Mouse bindings
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- Standard awesome global controls
globalkeys = awful.util.table.join(
awful.key({ modkey, }, "Left", awful.tag.viewprev ),
awful.key({ modkey, }, "Right", awful.tag.viewnext ),
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
-- Lock screen with mod4+backslash
awful.key({ modkey, }, "\\",
function ()
awful.util.spawn("xscreensaver-command -lock")
end),
awful.key({ modkey, }, "j",
function ()
awful.client.focus.byidx( 1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "k",
function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "w", function () mymainmenu:show({keygrabber=true}) end),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
awful.key({ modkey, }, "Tab",
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end),
-- Standard program
awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
awful.key({ modkey, "Control" }, "r", awesome.restart),
awful.key({ modkey, "Shift" }, "q", awesome.quit),
awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
awful.key({ modkey, "Control" }, "n", awful.client.restore),
-- Prompt
awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
awful.key({ modkey }, "x",
function ()
awful.prompt.run({ prompt = "Run Lua code: " },
mypromptbox[mouse.screen].widget,
awful.util.eval, nil,
awful.util.getdir("cache") .. "/history_eval")
end)
)
-- Standard awesome per-client controls
clientkeys = awful.util.table.join(
awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
awful.key({ modkey, }, "n",
function (c)
-- The client currently has the input focus, so it cannot be
-- minimized, since minimized clients can't have the focus.
c.minimized = true
end),
awful.key({ modkey, }, "m",
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical
end)
)
-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
keynumber = math.min(9, math.max(#tags[s], keynumber));
end
-- Bind all key numbers to tags
for i = 1, keynumber do
globalkeys = awful.util.table.join(globalkeys,
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewonly(tags[screen][i])
end
end),
awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewtoggle(tags[screen][i])
end
end),
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.movetotag(tags[client.focus.screen][i])
end
end),
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.toggletag(tags[client.focus.screen][i])
end
end))
end
-- Bind mouse actions
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
-- Apply root window bindings
root.keys(globalkeys)
-- Rules for new windows
awful.rules.rules = {
{ rule = { },
properties = { focus = true,
size_hints_honor = false,
keys = clientkeys,
buttons = clientbuttons } },
{ rule = { class = "MPlayer" },
properties = { floating = true } },
{ rule = { class = "Exe" }, -- youtube fullscreen
properties = { floating = true }},
{ rule = { class = "Steam" },
properties = { floating = true,
tag = tags[1][3] } },
{ rule = { class = "hl2_linux" },
properties = { floating = true,
tag = tags[1][3] } },
{ rule = { class = "Screenkey" },
properties = { floating = true,
tag = tags[2][6],
geometry = { width = 400,
height = 75,
x = 2800,
y = 20 } } }
}
-- Management hooks
client.add_signal("manage", function (c, startup)
-- Sloppy focus
c:add_signal("mouse::enter", function(c)
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
and awful.client.focus.filter(c) then
client.focus = c
end
end)
-- Only place new windows if they don't already have a position
if not startup then
if not c.size_hints.user_position and not c.size_hints.program_position then
awful.placement.no_overlap(c)
awful.placement.no_offscreen(c)
end
end
end)